While extra debuff chance is good, 20% isn't much. The Occultist has only one stun, and nobody uses it because he is never in the front two spaces. The downsides of the ancestrals are pretty insignificant too. And the various crit/acc trinkets have value too. The lantern's useful if you're going to be running around in the dark, since being surprised really sucks. If you're trying to level up a hero quickly to replace a lost high level hero that's very useful. The extra stun/debuff chance is awesome since the occulist is designed for stunning/debuffing.ĭark tamborine's pretty useless, same for guardian's shield since a man at arms is a much better front liner.Īnd a lot of the ancestor's trinkets have a lot of value. How is demon's cauldron bad? The only downside to that is negative virtue chance, and hitting 100 stress should be a very rare thing. Originally posted by robgordo:And my personally rated worst trinkets:
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